Ubisoft Rainbow Six Siege Day Projections

I was hired to create projection mapped content for Ubisoft Rainbow Six Siege Day. The event was held at the LA Stock Exchange to promote the release of the game. I was asked to create loops from content that was made for the game that could be projected on the walls during the event. I also created mock-ups using photos of the space to show the team planning the event for approval.

Software Used

  • Cinema 4D
  • After Effects