Duality
For this series I wanted to explore the duality of rendering a simulation in two different forms. I was able to use xparticles to generate a fire sim and then mesh that same sim creating two renders of the same sim.
For this series I wanted to explore the duality of rendering a simulation in two different forms. I was able to use xparticles to generate a fire sim and then mesh that same sim creating two renders of the same sim.